![]() ![]() Grey represents neutral factions, whose rails also cannot be used.Before you buy, please expand this description and check that your computer matches or exceeds each of the requirements listed.Īs leader of one of twelve competing clans, use political ambition, military brilliance and ruthless cunning to unify 16th century Japan under one undisputed shogun: you. Red and dark red provinces are held by hostile forces, whose rails cannot be used. Green is the current province selected, as well as the provinces that troops would travel through were they to use rail. Yellow represents provinces the player owns. Green lines indicate rails that the player's troops can use, while red lines indicate rails that are not yet built or cannot otherwise be used. Large dots denote stations that have been built, while small dots indicate telegraph offices (which cannot transport troops until they are upgraded). Even having armies halt at a rail prevents passage through it.Īn example is shown on the right. Rails can be sabotaged by agents or damaged by armies, rendering them temporarily useless. Provinces that allow railroads only exist on the main island of Honshu, and generally include the provinces on the south side of the island. Provinces that can support rails begin the campaign with a Telegraph Office, which needs to be upgraded before they function as railroads. They automatically disembark at the nearest railway station if they run out of movement points before reaching their destination. ![]() While travelling on a rail, armies and agents still deplete movement points, but at a much more efficient pace. Selecting a station on the map provided moves them from one station to another. ![]() To use a rail system, select an agent or an army, then right click on a railway station. This is useful for quickly shipping freshly trained troops to the front lines or anywhere else they're needed as long as provinces support building a rail system. However, armies and agents alike can make use of a rail system, using trains to ferry them across the land more rapidly than normal marching would allow. In Fall of the Samurai, movement ranges for armies and agents is initially much shorter than their equivalents in Total War: Shogun 2. ![]() The Rail Network is a gameplay mechanic in Fall of the Samurai. ![]()
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